![]() ![]() This creates a slight afterimage akin to a delayed motion blur, and can be quite distracting or immersion-breaking. ![]() This is especially evident in games like Horizon: Call of the Wild and Kayak VR, where the impressive texture detail is allowed to stand out thanks to that higher resolution.ĭespite these vast improvements, you may still encounter a degree of image ghosting. Panel resolution has jumped up to 2,000 x 2,040, allowing for a much greater level of clarity. It was a particularly bad experience if you’re like me and suffer from motion sickness easily. The original’s 960 x 1,080 per eye resolution – paired with the visual compromises games like Skyrim VR had to take to run at 90-120Hz – meant that PSVR games had a rather smeared look. I can’t speak highly enough about the leap in image quality between PSVR and PSVR 2.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |